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Kill script roblox
Kill script roblox




kill script roblox kill script roblox kill script roblox

In terms of handling death counts, I would advise against using the solution that 12904 proposed. It’s completely up to you how you go about it. You can also create your own tagging system just as easily and not use ValueObjects. That was fully ported in Lua - what was deprecated was the KOs count on a user’s profile being incremented from those creator tags.Ĭreator tags still work, though that’s up to the developer how to modify. The creator tag system was quite literally a tagging system that was intended to tag humanoids to be able to determine who was involved in a Humanoid’s damaging (or death). I head the creator aka tag system doesnt work anymore and was deprecated in 2015






Kill script roblox